My research focuses on building human-centric world models that understand, predict, and generate how people and their environments evolve over time. I develop models for human motion and trajectory forecasting, dynamic 3D scene understanding, and long-horizon video generation, with applications to embodied intelligence and autonomous systems. More broadly, I am interested in learning generalizable models of human-centered dynamics that can reason about how the physical and social world evolves.
I am currently looking for research roles and collaborations in computer vision and generative AI. Please get in touch if you think there could be a good fit!
News
2026EverAnimate and DR-NWM were accepted at NeurIPS 2026. Congrats to all co-authors!
EverAnimate: Minute-Scale Human Animation via Latent Flow Restoration
Wuyang Li*,†, Yang Gao*, Mariam Hassan, Lan Feng, Wentao Pan, Po-Chien Luan, Alexandre Alahi†
NeurIPS 2026
Generates minute-scale human animation using persistent latent memory and restorative flow matching to preserve identity, motion, and visual quality over long sequences.
Drift-Resistant Navigation World Model with Anchored Epipolar Guidance
Po-Chien Luan, Zimin Xia†, Wuyang Li, Yang Gao, Alexandre Alahi†
NeurIPS 2026
Predicts sparse future anchors and uses bidirectional epipolar constraints to reduce perceptual and geometric drift in long-horizon visual prediction for navigation.
RAP: 3D Rasterization Augmented End-to-End Planning
Lan Feng, Yang Gao, Eloi Zablocki, Quanyi Li, Wuyang Li, Matthieu Cord, Alexandre Alahi
ICLR 2026
Uses 3D rasterization to connect simulation and real-world features for end-to-end driving, enabling scalable training without photorealistic rendering.